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Software-Entwickler (m/w/d) Simulation

encontec GmbH

AalenДедлайн:

This position involves creating and expanding C++ modules within the Unreal Engine and related simulation software. Daily tasks include implementing interface emulators and tools to support these solutions, as well as analyzing, profiling, and optimizing existing code. The role also requires participating in the automation of build processes, testing, and continuous integration pipelines for both Windows and Linux systems. Additionally, the developer will collaborate with an interdisciplinary team to advance innovative simulation projects, document software, and assist with containerizing components in virtualized environments. Candidates must hold a degree in computer science or a comparable field. Professional experience with Unreal Engine Blueprints is required, with a preference for those who have worked on multiplayer programming. Strong proficiency in C++17 and multithreaded applications is essential, along with knowledge of performance optimization and debugging techniques specific to Unreal Engine. Familiarity with build systems, CI/CD pipelines, automated testing, and containerization tools like Docker on Windows and Linux is also expected. Experience with ffmpeg or similar multimedia frameworks is considered an advantage. The company mandates C1-level proficiency in both German and English, noting that German is the primary business language. The advert does not specify whether the role is office-based, hybrid, or remote, nor does it detail shift patterns. This opportunity is suitable for developers seeking to work on complex simulation technologies within an agile environment.
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