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Game Designer - Puzzle Games

Voodoo

УдалённоВсе вакансии в городе Istanbul (13)Полная занятость

Voodoo ищет удаленного Game Designer для проекта puzzle-игры, базирующегося в Стамбуле, чтобы помочь превратить перспективный прототип в готовый к выходу на рынок продукт. Роль сосредоточена на формировании основного геймплея, улучшении баланса, темпа и общего ощущения от игры, а также на участии в таких областях, как UI, UX, логика и производительность. Она подойдет опытному дизайнеру с сильным бэкграундом в разработке мобильных игр, не менее чем пятью годами опыта в этой сфере и глубоким интересом к puzzle-играм. Компания также ищет человека, который умеет использовать данные для поддержки дизайнерских решений, анализировать игровые механики и поведение игроков, а также работать с инструментами вроде Unity и Figma.
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position is Istanbul-based. TEAM You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. ROLE We’re seeking a talented and seasoned Game Designer who is deeply passionate about Puzzle games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation. - Define a clear, cohesive design pipeline - Pitch and implement big features to the team, deconstructing them into smaller components - Own game balancing, pace, feel - Always back up your ideas with available data points - Ability to deconstruct and analyze mobile games mechanics - Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc. - Fine-tune game balancing, pacing, and feel - Benchmark the market to stay on top of new trends - Understanding of models and tools to analyze gameplay and user behavior - Proficiency in Unity a huge plus - Familiarity with Figma or similar visual collaboration software - Able to create a playable prototype individually as well as within a team PROFILE - At least 5 years of professional experience in Game Development and at least 3 years as a game designer - Experience working on mobile games, F2P or RPG - Experience in designing LiveOps for a live product is a huge plus - Creative and hacker mindset - Good sense of gameplay experience, and special attention to detail - Communication skills in English, both written and verbal - Knowledge of casual games - Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback - Accountability, independence, and responsibility when given ownership over your work - An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day BENEFITS: - Best in Class compensation - Other benefits according to the country you reside.
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