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Product Manager - Paper.io 2

Voodoo

УдалённоВсе вакансии в городе Paris (83)Полная занятость

Voodoo ищет удаленного Product Manager для работы над Paper.io 2 в команде Live games. Роль сосредоточена на улучшении free-to-play функций, включая прогрессию, монетизацию, live events и игровую экономику, а также на планировании, запуске и последующей доработке после релиза на основе данных игроков и тестирования. В задачи входит работа с разработчиками, художниками и аналитиками для плавного запуска функций и решения технических проблем, а также принятие компромиссных решений в условиях нехватки времени. Эта позиция подойдет человеку с опытом в мобильных играх, продуктовой работе на основе данных и кросс-функциональной реализации в быстро меняющейся среде.
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io 2, alongside popular apps such as BeReal and Wizz. TEAM Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en. ROLE - Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies. - Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery. - Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement. - Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience. - Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact. - Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices. PROFILE - Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager - Strong understanding of F2P mobile game mechanics - Able to write clear specs and align teams - High standards. We need someone who pushes the product forward and challenges weak ideas - Experience on a successful live game - Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems - Experience on casual, hybridcasual, io, or mass-market games - Good understanding of IAP monetization, not only ads - Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc BENEFITS - Best-in-class compensation - Other benefits according to the country you reside
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