Junior Build and Release Engineer
YerevanAll jobs in Yerevan (2291)Full-time
We are seeking a Build and Release Engineer to help improve the build and deployment pipeline for our games and tools. In this role, you will be working closely with Engineering and QA teams to advance and optimize the build pipelines and improve redundancy of our build services.
Responsibilities
Support and improve development pipelines that the core team relies upon for day-to-day game development (Continuous Integration, build verification and deployment, performance, stability, etc.);
Analyze build system’s performance, troubleshoot and resolve build and deployment issues, work with engineering teams to prevent future issues;
Keep the build tools up to date, coordinating the updates with other teams;
Review proposed solutions and code written by peers;
Update pipeline documentation and configuration guides;
Take responsibility for efficiency and maintainability of the build system;
Maintain and extend platform tools;
Hands-on contribution to the game development as a secondary role.
Requirements
Requirements
Development and debugging experience in C++;
Good grasp on Computer Science fundamentals (algorithms, data structures, operating systems);
Familiarity with version control systems (Perforce, Git, SVN);
Familiarity with Gradle or XCode;
Good analytical & troubleshooting skills;
Strong communication skills;
Good written English skills;
Self-driven and a team player with a solid work ethic;
Inspired to make everyone's job easier by improving team efficiency and reducing technical barriers.
Would be a plus
Development experience in the following languages: Python, C#, TypeScript;
Experience with build automation and CI/CD tools (e.g. TeamCity, Jenkins);
Experience with configuration management and infrastructure as code tools (e.g. Terraform, Ansible, Puppet, etc.);
Experience with Windows administration and PowerShell;
Experience with OSX and Linux environments;
Experience with cloud technologies, specifically AWS;
Experience with branching and merging;
Experience with mobile development and publishing;
Experience working across internal and remote engineering teams using agile methodologies.
Benefits
Working with an international team of world-class professionals on exciting and challenging projects;
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
Medical Care package;
Sensibly flexible working hours;
Breakfasts, snacks and fruits available during the day, tea and coffee machines;
Friendly team and a family-like environment;
Additional benefits – care bonus to cover health, educational and safety needs.
Sign in to open it on WorkableVictra collected this posting from Workable. On Victra you can save it, check how well your CV fits it and get jobs like it every day.
Related jobs
- Material ArtistSperasoftYerevan
- Mid-Senior 3D Props Artist / Samodzielny/Starszy Artysta Obiektów 3DSperasoftWarsaw
- Lead Props/Environment 3D ArtistSperasoftYerevan
- 3D Environment Artist (Legendary AAA Stylized Project)SperasoftBelgrade
- Account ManagerSperasoftKraków
- Unreal Engine 4/5 C++ DeveloperSperasoftRemote · Uzbekistan
- Lead Level ArtistSperasoftYerevan
- Associate Technical Director/Zastępca Dyrektora TechnicznegoSperasoftKraków