GPU Driver and Graphics Performance Engineer
About the role
Intel is seeking a GPU Driver and Graphics Performance Engineer to join their GPU Software Performance team. This role involves enhancing the performance of Intel GPUs for 3D graphics on the Windows platform. The engineer will analyze AAA games, including pre-release titles, to identify optimization opportunities for both shipping and pre-production hardware. Responsibilities include optimizing driver and shader performance to enhance user experience and developing internal tools for analysis. The position is part of the Data Center Group, which focuses on advanced computational power and data processing solutions. While the specific location is not stated, the role may be based in Oregon, California, or another unspecified location. The advert does not mention specific qualifications or experience requirements, nor does it specify language needs or working arrangements. This role is suitable for individuals who are passionate about graphics technology and eager to contribute to innovative solutions in the field.
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